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Parse 3D File

Parse 3D files (glTF/GLB) and extract object and camera names

Parse 3D File

AI-generated

Summary

Parse a 3D file (glTF/GLB) from a binary property and extract metadata including object names, camera names, mesh details, and optional node hierarchy and statistics.

Inputs

  • Binary Property (required) — Name of the binary property containing the 3D file data to parse; defaults to 'data'.
  • Options — Additional settings to include the full node hierarchy structure and/or vertex/triangle statistics in the output.

Output shape

a JSON array with one entry per input item, each containing metadata about the 3D file including counts and names of nodes, cameras, meshes, materials, and scenes; optionally including detailed node hierarchy and geometry statistics

If parsing fails for an item, an error message will be included in its output JSON if 'Continue On Fail' is enabled. The main output is always an array of JSON objects representing parsed metadata from the input binary 3D files.

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