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Game Boost

Get data from Game Boost API

Overview

The "Create Account" operation of the Game Boost node allows users to create new game accounts on the Game Boost platform via its API. This operation is useful for automating the listing or management of game accounts, such as for resellers or game account marketplaces. For example, a user can automatically add Rust game accounts with specific attributes like price, server region, and delivery instructions, streamlining inventory updates or new account postings.

Properties

Name Meaning
Game Name or ID The game name or identifier on the platform. Choose from a dynamically loaded list of supported games or specify an ID using an expression.
Title The title of the account listing (e.g., "New Rust Accounts [Steam] 🚫 Zero Hours 🔑 Full Access 🚀 Instant Delivery").
Slug A URL-friendly identifier string for the account.
Price [Euro] The price of the account in Euros. Must be between 1 and 9999, with two decimal precision.
IGN The in-game name associated with the account (optional).
Login The login username for the account (optional).
Password The password for the account (optional, input masked).
Email Login The email address used to log into the account. Required if delivery is not manual.
Email Password The password for the email account. Required if delivery is not manual.
Is Manual Boolean indicating whether the delivery of the account is manual (true) or automatic (false).
Delivery Time in Minutes Estimated delivery time in minutes.
Has 2FA Boolean indicating whether the account has two-factor authentication enabled.
Server The server region where the account is located. Options include many global regions such as Europe, America, Asia, etc.
Level Up Method How the account is leveled up: either manually ("By Hand") or by a bot ("By Bot").
Description A textual description of the account.
Dump Additional dump data related to the account (optional).
Delivery Instructions Instructions for how the account will be delivered to the buyer.
Image URLs Comma-separated URLs of images related to the account (e.g., screenshots).
Manual In-Game-Data (JSON Payload) Boolean flag to indicate if the in-game data should be entered manually as a JSON payload.
Account In-Game Data If manual payload is true, enter the full in-game data as a JSON object.
Account In-Game Data Field If manual payload is false, select individual fields and their values from the account data schema. Multiple fields can be specified.

Output

The node outputs the result of the create account operation as JSON data. The output JSON typically contains the response from the Game Boost API confirming the creation of the account, including any relevant metadata or identifiers returned by the service.

If the operation returns multiple items, they are output as an array of JSON objects. There is no indication that binary data is output by this operation.

Dependencies

  • Requires an API key credential for authenticating with the Game Boost API.
  • The node depends on dynamic loading methods to fetch options for games (getGameSlugs) and account data fields (getAccountDataFields).
  • Proper configuration of the API credential within n8n is necessary for successful execution.

Troubleshooting

  • Missing or invalid API credentials: Ensure the API key credential is correctly configured and valid.
  • Required fields missing: Fields marked as required (e.g., Title, Slug, Price, Email Login, Email Password) must be provided; otherwise, the API may reject the request.
  • Invalid field values: For example, price must be between 1 and 9999 with two decimals; invalid values may cause errors.
  • Delivery mode mismatch: If Is Manual is false, email login and password are required; omitting them may cause failures.
  • Network or API errors: Check connectivity and API status if requests fail.
  • Incorrect JSON format: When entering manual in-game data as JSON, ensure it is valid JSON syntax to avoid parsing errors.

Links and References

Discussion