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UnrealIRCd Server

Manage servers on UnrealIRCd network

Disconnect

AI-generated

Summary

Disconnect a specified server from the UnrealIRCd network, optionally providing a reason for the disconnection.

Inputs

  • Server Name (required) — The name of the server to disconnect from the UnrealIRCd network.
  • Reason — Optional text specifying the reason for disconnecting the server.
  • Redaction Options — Options to redact sensitive data such as IP addresses from responses. Includes 'Redact Sensitive Data' boolean and 'Redact IP Addresses' boolean, which is only applicable if 'Redact Sensitive Data' is enabled.

Output shape

a single JSON object containing the operation performed ('disconnect'), a success flag, and the result returned by the UnrealIRCd server disconnect action.

The output object has the structure { operation: 'disconnect', success: true, result: {...} } on success. If redaction options are enabled, sensitive information and IP addresses in the response may be redacted accordingly. Errors are returned in a similar envelope with success set to false and an error message.

Discussion